This blog leaves WordPress.com and moves to my own server, under this URL:
On my server, i merge this (english) blog with my (german) company blog into one pyhton-powered, Pelican blog. A system of categorys (english, german) and tags (like PythonGameBook) makes it possible to see only those blogpostings (including feed) that you are really interested in.
All old blogpostings from this blog are imported to the new blog.
I remain thankful to WordPress.com for hosting my blog all those years cost-free and wish them many more (paying!) customers in the future!
i’m very impressed with those python3 (!) / pygame tutorials:
It is a commercial book project based on his Computer Science courses with free visible online version (already translated in some other languages).
What i like abotu it (among many other things):
- python3 together with pygame (instead of using python2)
- clever use of html (embedded videos, step-by-step tracing)
- many templates for different kind of games
- string formatting and sorting explained AFTER pygame examples
- references to other topics: blender, Excel (VB), Arduino (C)
- examples (not fully done yet) of networking and OpenGL
Finally i found some time to tinker around with Sphinx, an python documentation generator. I first played around with Sphinx last summer but since then never found time for it – until now.
Sphinx offer many functions useful for interlinking to the official Python documentation. And it offers output in html, epub and pdf format. Most important, the html output looks very much like the official Pyhton documentation website.
What i did not managed (yet) was to put the Sphinx html output directly on Github pages. Instead i link from the Github pages start site to a test folder on my own server where i uploaded the Sphinx html output via ftp.
I have not yet fully explored all the possibilities of Sphinx like making a global glossary and directly interlinking with the official python documentation website.
You can take a first look here:
or enjoy a flow chart i made using Dia and OpenClipart.org:
flow chart made with dia and openclipart
found this extreme useful posting via the python weekly newsletter:
It’s “just” a list of 10 beginner-friendly python learning resources. My favorite, Swaroop’s “A byte of python” is listest as well as several others that i need to check out. Right now. So far i looked into half of them and i am very pleased with the quality.
Posted in python
Tagged blog, tutorial
I move to a faster server, so in the next few days http://ThePythonGamebook.com may become unreachable until minor configuration troubles are solved.
The WordPress.com stats helper monkeys prepared a 2013 annual report for this blog.
Here’s an excerpt:
A New York City subway train holds 1,200 people. This blog was viewed about 5,300 times in 2013. If it were a NYC subway train, it would take about 4 trips to carry that many people.
Click here to see the complete report.
A little dungeon crawler game written in python3 with no graphics so far, everything is in naked text mode. Oddly enough, i still enjoy playtesting it, even if i normally avoid games in text mode.
The idea is to use this game to test out various GUI’s and graphic modules.
little adventure screenshot