Monthly Archives: August 2012

itemdemo

The pycrawl_itemdemo.py ( part of my ThePythonGameBook project ) is finally working. I re-wrote my complete class structure and i will have to apply those changes to the previous walkdemo and monsterdemo some time in the future. In the itemdemo, … Continue reading

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pycrawl_itemdemo not done yet

just a short update: I work on pycrawl_itemdemo but it is not done yet. While the demo is working in parts ( you can correctly inspect stashes of many items, you can pick up items etc. ) i keep rewriting … Continue reading

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pycrawl_monsterdemo

On my work for an python rogue-like game pycrawl ( part of my ThePythonGameBook project ) i managed to create another workable demo: see it on githup: pycrawl-monsterdemo.py The monsterdemo, while improving the code for the level class, focus on … Continue reading

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pycrawl_walkdemo

progress at the pycrawl project (pycrawl is part of my ThePythonGameBook project): the little ( ugly ) pycrawl_walkdemo.py works fine now. The player ( an @ ) can be moved around and he does not walk through walls anymore. It’s … Continue reading

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pycrawl

I finally found some time to code on my ThePythonGameBook project. Due to my obsession with the game Dungeon Crawl Stone Soup, i decided to make my own dungeon crawler: pycrawl (on github) The idea is to have an well … Continue reading

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